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Text File  |  1995-12-03  |  3.2 KB  |  121 lines

  1. load_object "../Objects/x29.shad"
  2.  
  3. motion.x_rotate = 0.0290888
  4. motion.y_rotate = 4.36332
  5. motion.z_rotate = 0
  6. render.prim_type = solid
  7. render.face_culling = back
  8. render.face_dist = off
  9. render.raster_op = copy
  10. render.hlhsr_mode = on
  11. markers.marker_type = dot
  12. markers.marker_color = 0.2 0 0.5
  13. markers.antialiasing = constant_bg
  14. markers.scale_factor = 10
  15. markers.color_selector = context
  16. lines.line_color = 0.2 0 0.5
  17. lines.antialiasing = constant_bg
  18. lines.line_width = 1
  19. lines.endpoint_style = butt
  20. lines.join_style = miter
  21. lines.miter_limit = 0.5
  22. lines.line_style = solid
  23. lines.line_pattern = dotted
  24. lines.alt_line_color = 1 1 1
  25. lines.color_selector = context
  26. lines.color_interp = off
  27. front_surf.color = 0.2 0 0.5
  28. front_surf.fill_style = solid
  29. front_surf.stipple_pattern = horizontal
  30. front_surf.color_selector = context
  31. front_surf.illum = per_vertex
  32. front_surf.light_component = ambient diffuse specular
  33. front_surf.ambient = 0.2
  34. front_surf.diffuse = 0.8
  35. front_surf.specular = 1
  36. front_surf.specular_color = 1 1 1
  37. front_surf.specular_power = 20
  38. front_surf.transp_method = none
  39. front_surf.transp_blend_eq = none
  40. front_surf.transparency = 0
  41. back_surf.color = 1 1 1
  42. back_surf.fill_style = solid
  43. back_surf.stipple_pattern = horizontal
  44. back_surf.color_selector = context
  45. back_surf.illum = per_vertex
  46. back_surf.light_component = ambient diffuse specular
  47. back_surf.ambient = 0.2
  48. back_surf.diffuse = 0.8
  49. back_surf.specular = 1
  50. back_surf.specular_color = 1 1 1
  51. back_surf.specular_power = 20
  52. edges.show_edges = off
  53. edges.edge_color = 0 0 0
  54. edges.antialiasing = off
  55. edges.edge_width = 1
  56. edges.edge_style = solid
  57. edges.edge_pattern = dotted
  58. edges.alt_edge_color = 1 1 1
  59. edges.silhouette = off
  60. nurbs.approx_method = metric_wc
  61. nurbs.approx_val_u = 5
  62. nurbs.approx_val_v = 5
  63. nurbs.param_style =
  64. nurbs.iso_curve_placement = between_knots
  65. picking.picking = off
  66. picking.part_highlight_color = 1 0.2 0.5
  67. picking.facet_highlight_color = 0.2 1 0.5
  68. picking.pick_aperture = 1
  69. depth_cue.mode = scaled
  70. depth_cue.color = 0.2 0.3 0.6
  71. depth_cue.front_ref_plane = 0.15
  72. depth_cue.back_ref_plane = -0.15
  73. depth_cue.max_scale = 1
  74. depth_cue.min_scale = 0.1
  75. model_clipping.num_planes = 0
  76. annotation.show = off
  77. global.background_color = 0.2 0.3 0.6
  78. global.deferral_mode = asti
  79. motion.num_frames = 5
  80. motion.global_x_rotate = 0.0290888
  81. motion.global_y_rotate = 4.36332
  82. motion.global_z_rotate = 0
  83. motion.global_free_run
  84. motion.local_x_rotate = 0
  85. motion.local_y_rotate = 0
  86. motion.local_z_rotate = 0
  87. view.center_x = 0
  88. view.center_y = 0
  89. view.center_z = 0
  90. view.object_center = use_slider
  91. view.object_scale = full_screen
  92. view.view_scale = 1
  93. view.z_clip_scale = 0.2
  94. view.perspective = 0.25
  95. env.floor = none
  96. env.floor_color = 0.2 0.2 0.2
  97. env.floor_prim_type = solid
  98. env.floor_position = 0
  99. env.shadow = off
  100. env.shadow_darkness = 0.15
  101.  
  102. position.local_x_rotate = -120
  103. position.local_z_rotate = 30
  104.  
  105.  
  106. lighting.switch[0] = on
  107. lighting.type[0] = ambient
  108. lighting.color[0] = 1 1 1
  109.  
  110. lighting.switch[1] = on
  111. lighting.type[1] = directional
  112. lighting.color[1] = 1 0.3 0.1
  113. lighting.direction[1] = 0.428571 -0.857143 -0.285714
  114.  
  115. lighting.switch[2] = on
  116. lighting.type[2] = directional
  117. lighting.color[2] = 0.2 0.5 1
  118. lighting.direction[2] = -0.801784 -0.267261 -0.534522
  119.  
  120. position.global_scale = 0.758102
  121.